Adam Heine

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AMA: Adapting Numenera to a CRPG (and what that means)

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Thomas said:  A lot of Numenera's rules seem to be designed around a push-pull between the players and the GM. Are you finding that d...
2 comments:

Jules Windu

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Because: The blog says drawing in the subheader. The last drawing I posted was over a year ago . I actually like this sketch. I finishe...
4 comments:

AMA: GM Intrusions and Messing With Time

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Surface Rlf says: Hi Adam, very nice of you to provide this channel into your brain. :P Gm intrusions... how about achieving them throu...
9 comments:

AMA: On writing too concisely

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Valerie asked: Do you have any advice for people who write too concisely (i.e., me)?  Write more. Okay, kidding. Honestly, I don'...
3 comments:

AMA: Self-mutilation in Torment?

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hightechzombie asked: Do you intend to add self-mutilation to Tides of Numera like in Planescape: Torment during Ignus "lessons"...
2 comments:

Ask Me Anything

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I'm adding a new feature to the blog (poor, neglected blog). You can now ask me anything you want . At any time. About writing or game d...
11 comments:

Why I Love the Banner Saga

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Guys, I think I love this game. I mean, it's over now, which makes me sad, but... Well, maybe I should tell you what it is. The Bann...
7 comments:
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