Adam Heine

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Q: A couple of TTON details vs. Pillars of Eternity

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Alessandro Gambino has two questions today: a couple of questions that arose directly from my playthrough of Pillars of Eternity. Firs...
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Q: What's your favorite part of the writing process?

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Trevor asks: What's your favorite part of the writing process? My favorite part is the part where I make money, followed closely by ...
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Q: How do you have time for everything?

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Trevor asks a very pertinent question: How do you have time for everything?   Seriously, I see that you have 10 kids, work remotely on ...
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Q: Will Torment use Unity 5?

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Mark asks: Is Torment going to be / has Torment been developed with Unity 5 in mind? It turns out this was a more complicated question t...

Q: How do we know who wrote what?

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Haran asks: About writing credits in games - in most big games, you can't know which part of dialogue\text was written by whom, just ...
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Q: What kind of writing samples do you want for game work?

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Gunther Winters is looking for a writing position in the gaming industry. He says: ...all those ads [that interest me] require the submiss...
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Q&A: Can you rest anywhere in Torment?

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Alessandro from Torment's Italian fan blog says: You've talked extensively about Effort in many occasions by now, but there'...
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