Adam Heine

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March Update

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I've got a writing tips post for you next week, but here's where things stand with me now: I'm writing dialogue for a game I ...
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Brief Work Notice

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My last, large editing project has come in, and I have a new game design gig starting on Monday. Consequently, I will (probably) be too busy...
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Books I Loved in 2017

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Late, I know, but meh. Here were some books I read and enjoyed in 2017. As with my games post , I'm mostly leaning toward books you are,...

On Being Late to the Party (and a Quick Update)

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So far, my months of too much work are going well. I've finished editing one novel and one novella, and the other projects have been su...

When Things Fall Through

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I got some hard news this week. The editor who was looking at Sea of Souls  decided to pass. I still have a lot of good things going on, but...
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A Look at 2017 and the Alleged 2018

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2017 was . . . an interesting year. Aside from the dumpster fire , I went from four years of reliable, steady work to juggling chainsaws. ...
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Freelancing (and Mini Work Update)

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Based on a true story. (And my apologies to Alex Norris whose schtick I have borrowed.) If all goes according to plan, I will have a no...
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