Accomplished this year; expect to accomplish next year

— January 01, 2016 (3 comments)
My head has been deep in Torment for so long that I feel like I haven't done anything else this year. Turns out I have!
  • The public got to see part of that game I'm working on.
  • I got two new short stories published: "The Patch Man" and "Curiosity."
  • I officially met the requirements to be an active member of SFWA (not that I've joined yet, but I can!).
  • I read 11 books. (That's not a good reading year for me, but a couple of those books were part of James Clavell's enormous Asian Saga, and I also critiqued a couple of novels).
  • I went to PAX, had breakfast with Pat Rothfuss, and even spoke to people.
  • I wrote a novella.
  • I have a new novel on sub.
  • And in my personal life: our blind daughter started school, we finally made progress in getting our paperless child an ID card, I fell in love with Star Wars again, and the teen-formerly-known-as-Sullen is no longer sullen -- she even laughs at my jokes again!
What's coming in 2016?
  • The public will get to see the rest of the game I'm working on, and we'll find out whether the last three years were worth it. (Hahaha! I'm just kidding. I haven't had to worry about income for three whole years! What do I care if you like the game or not?)
  • (Still kidding. Please like the game.)
  • You'll probably get to read that novella I wrote.
  • I may finally discover a way to consistently write novels as well as design computer games for a living. Either that or time travel. We'll see!
Also, for your edification, here are a couple of things I loved in 2015 that I want you to love to. I'm deliberately trying to focus on things you might not have heard of.


House of Ivy and Sorrow. A young adult fantasy from Natalie Whipple about witches. I have always loved Natalie's worldbuilding, and I love unique takes on witches. House of Ivy and Sorrow delivers both.




Primordia. A graphic adventure in the classic style of the Sierra *Quest games, with a heavy dose of influence from Planescape: Torment. It's an insanely cool world in which humans are gone and only intelligent -- and surprisingly sympathetic -- robots remain. Written and designed by Tides of Numenera's own Mark Yohalem. If you liked Planescape or Space Quest, you should definitely check this out.


Frostborn. A middle-grade, Norse-influenced fantasy novel from Lou Anders. If Banner Saga were a book about a boy and a half-giantess, this is what it would feel like. My boys loved it. I loved it. I need to get my hands on the sequel for them.




Shovel Knight. A crowd-funded side-scroller in which you play a knight whose primary weapon is his shovel. It's way more fun than that sounds. Shovel Knight is Mega Man and Ducktales and every platformer I've ever loved.


Tales of Monkey Island. If you know Monkey Island, then odds are you've heard of this one, but I only just played it this year. I love it almost as much as the Curse of Monkey Island (being my favorite of the series). My only real problem with it is that there will probably never be a sequel.





What did you love in 2015?


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3 comments:

  1. Sounds like a heck of a year to me. Loved "The Patch Man," and of course loved "Shogun" as well.

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  2. You. I loved you in 2015. Though I'm pretty sure that'll continue for eternity. :)

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  3. I get to see you in 2016, Kirsty! That's super awesome.

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