I'm a writer/designer on a successor to the 1999 CRPG Planescape: Torment. Torment: Tides of Numenera had a record-breaking Kickstarter in the month of March and will be released in 2015. Visit our website for more information.
The bravest thing Hagai's ever done is put peppers in his stew, but when he receives a seeing stone from his supposedly-dead mother, he joins a crew of air pirates to find her. With the Imperial Navy and the world's most ruthless pirate on his tail, Hagai has to figure out how to change the future before the stone's vision comes true and he loses his mother. Again.
STATUS: Out of my hands for now
Post-Apocalyptic Dragon-Riding Ninjas (with Mechs!)
An assassin, on the run from his clan, works together with a young con-artist to rob a tyrannical land baron. If they fail, rebellion will drop the kingdom into civil war and anarchy. But the baron is clever, and the clan is still hot on the assassin's trail.
STATUS: Third (hopefully last) round of beta readers
Like Evangelion, except it makes sense.
STATUS: Plotting and world-building
Secret Fantasy Project
That's really all I can say at the moment.
STATUS: On the back burner.