Showing posts with label real life. Show all posts
Showing posts with label real life. Show all posts

Making Money with Little Time

Chapters Edited: 25
Scenes Edited: 84
Words Murdered: 5074 (5.7%)

Jailbreaks: 3
Betrayals: 8
Make-ups: 2
Times Hagai wishes he stayed home: I lost count

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My laptop's dying. I'm thinking about getting a new one, but because I live primarily on the good will of those who share our vision, I don't have a lot of money to do that with. I made a short list of things I can do, trying to figure out a way to make money in the limited time I have. One of them was freelance writing.

I've never really looked at the freelance writing world before. I found some websites where people can request and bid on freelance jobs. It was kind of depressing. I saw a job to write one-thousand 500-word articles for 5 cents each, and another requesting 20-50 blog comments per day, on various blogs under different usernames. The bidders weren't much better, often promoting themselves with statements like: "I am experenced copyrighter with obvius skill in sentance structure and grammar."

Obviously this isn't representative of the freelancing world, but to avoid writing crap web content for 0.01 cents per word I have to build a portfolio or submit to the slush pile of magazines. My problem with that is I already have a job (foster care), and am simultaneously trying to start a career in another one (fiction writing).

For most(?) folks, when their writing career starts to take off, they quit their day job to devote time to it. I can't quit, and I don't want to. So a lot of this is out.

Ah, but at the bottom of my short list, with no cons to speak of, was "Write short stories." It's more difficult than freelancing (or most of the other things on my list), but it pays better, it uses a skill I'm already actively improving, and, most importantly, I like doing it.

I don't know yet if I will go back to that. My last attempt didn't go so well, but then I didn't really put any effort behind it. If I try again, I'm going to really try.

In the meantime, I'm only 3 chapters away from Air Pirates' beta phase, so... WHEE!

Three Truths

Chapters Edited: 12
Scenes Edited: 33
Words Murdered: 2,359 (5.6%)

Times Hagai's life has been threatened: 8
Hagai's brief moments of bravery: 4
People hunting Hagai: 10, plus a pirate crew and the entire Imperial Navy

Fighting monks: 3
Airships destroyed: 5

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Only a few of you know me in real life, so we're going to play a game. Below are four facts about me; one of them is a lie. See if you can guess which one.
  1. I am 31 with 7 kids, ages 2 to 17.
  2. Until I was 11, I wanted to be a jet fighter pilot. After that, I wanted to write novels for a living.
  3. I don't drink, don't smoke, don't like coffee, and I only swear when I'm talking to God.
  4. I sometimes play a recurring D&D character named Khad'am - an evil dwarven fighter with the constitution and charisma of a brick wall.
This is just for fun; there's no prize (wouldn't want anyone to feel tricked by my wording or anything). I'll put the answer in the comments on Tuesday night, PST. The answers are in the comments, so make your guess before reading them.

And feel free to play along: put 3 truths and a lie on your own blog, or in the comments. I don't read all of your blogs (sorry), but if you put a link in the comments I'll be sure to pop over and learn some things about you.

My First Published Words

A couple of weeks ago, I announced my debut on Thaumatrope. Multiple people informed me that this makes me a professional writer, but I just remembered that a small piece of my writing has already been published for payment long ago.

In a past life, I was a scripter for the role-playing game, Planescape: Torment. A scripter is like a programmer, except instead of writing complicated graphical algorithms, I wrote simple scripts that told each character and creature what to do. Perhaps the simplest example being:

IF See( PC )
THEN
Attack( PC )
END

I was also responsible for putting the levels together. Designers designed them and wrote the dialogue, artists drew everything, and I put the pieces together so it worked. On one level, I required a piece of dialogue to inform the player that he'd have to leave his party behind before entering the Immortal's Tomb. The designer told me to write it myself. I present to you the first 72 words of my publishing career (click to enlarge):

It's wordy, I know. I mean, I wrote it ten years ago. And anyway, in a game that contains an estimated 800,000 words, seventy-two is negligible. But these are my first words written and published for money.

So I guess I've been professional for a decade now and didn't know it.

Elements of Fiction: Why?

I've been reading this book, Blue Like Jazz, where Donald Miller talks about his Christian journey in decidedly non-religious terms. It's refreshing, and I highly recommend it, whatever your beliefs.

At one point, he talks about a lecture he went to on the elements of literature - setting, character, conflict, climax, and resolution - and he (and I) began to wonder why? Why do stories have to have these elements? Nobody invented them. Nobody said, "This is how it shall be done," and so we all do it that way. These elements are in the core of our being. Humans of all cultures identify with stories that contain these elements and have trouble with stories that do not (literary fiction, I'm looking at you).

The real reason (and this isn't my idea, but Miller's) is that these elements speak to things inherent in the human condition. Let's take a look at them.

Setting. This one is obvious. The fact that we exist means we exist somewhere. We cannot experience life without a setting in which to experience it.

Character. Likewise, there is no life but it has characters in it. Even the most secluded hermit has himself in his own story.

Conflict. Life sucks; it has hard things in it from the beginning. Pain. Loss. We want something, but there are always obstacles. There is no life without conflict.

Climax. As we face more conflict and more obstacles, eventually things come to a make-or-break point. Will I ask her out? Will I try out for the team? Will I propose? Will I win the contest? Will I have a baby? We must make a choice, we must act out that choice, and the experiences and decisions we've made up to that point all play a part in determining how each climax plays out.

Resolution. Whether the climax was a success or failure, the resolution is what happens as a result. Questions are answered. Loose ends are closed. Cliffs are left hanging towards the next climax.

The fact that these are inherent to life suggests some things too. Perhaps our lives build towards a climax and have resolution - maybe death is not an abrupt end to the story, but some kind of climax itself. Perhaps also there is something after death, with conflict and climax of its own (though of what kind, I cannot possibly imagine).

Because if there is one thing that is true about all stories, it's that they never end. After one scene reaches its climax, the conflict-climax-resolution cycle starts again in the next one. A few such scenes, and you've got a chapter. Many chapters, each with their own climax, make a book. Many books make a saga. Sagas make life.

And then it all starts again.

Why Do I Want To Be Published?

Bit of a God post. You've been warned.

In the last couple of weeks, I've repeatedly come against the question:* why do you want to get published? It's forced me to think, especially in light of the fact that writing is not, and can never be (at least for the foreseeable future) my main priority.

It's a hard question, because I won't deny that I like the feeling of being mini-famous,** but that's hardly a Christian attitude and certainly not a good thing to prioritize over my family.

* See Tip #88
** That is, famous only within small circles.

So I did what I always do when I'm in doubt. I went to the balcony and prayed. God didn't talk to me, but he opened my eyes. Or maybe by opening my heart and being quiet, I was able to see. I looked at our lawn - the lawn that only a couple months ago was a barren wasteland - and a bunch of birds flew onto the lawn, hopping around looking for bugs, and I thought, "That's cool. They couldn't do that before. Those birds are enjoying the lawn we made."

That's what hit me. I liked that the birds were enjoying something I made. I felt satisfied in my work. That's why I want to be published.

See, I already know that I love to - no, I have to - create. Writing is just my current outlet for that. And I'm completely convinced it's because I was made in the image of a creative God.*** And even God wasn't content with creating for himself. He needed someone who would get his Creation. Someone who could enjoy it.

I realized I create so that I and others can enjoy what I've created. Even though I do want to be mini-famous and make some money, my writing ultimately isn't about me. I could make it so pretty easily (and I'm sure I do in my mind all the time), but it's liberating to know the basic drive is much more pure than that.

*** That's essentially what "Author's Echo" means. We are echoes of the Author, images of him, children trying almost pathetically, yet purposefully, to emulate our Father in the things we do.

Still Alive

Just got back from our visit to the States. Got 2 more rejections on Travelers queries. In October I plan to send out another transport of 10 queries,* maybe submit a short story, and actually write something for Air Pirates (I've got 0 words logged for this month - yay, vacation!).

I've also picked up about 13 books to read - sci-fi and fantasy all - so I'm looking forward to that too. It's a nice mix of true classics, modern classics, and modern midlist.** Though unfortunately I couldn't find the books I was really looking for. I guess I'll have to inspire my own airshipping.

In all other wise I'm just trying to get my house back in order after others have been caring for our kids for 3 weeks, and in less than 5 minutes I hope to pass out. I hope to wake up approximately 14 hours later.

* With draft #7 of the query letter.

** That could be classic any day now.

Travelers Plans

I apologize for the lack of posts. We've been visiting the States, and I've gotten very little writing done, let alone blogging. It's been a good trip, though. In particular, I got to talk to a friend of mine about my plans for Travelers, and I more or less pitched Air Pirates for the first time, which went well.

I've sent out 40 queries so far for Travelers, of which 29 are negative - they didn't get past the query - and the others haven't responded yet. So it doesn't look good, but I'm learning a lot about writing as an industry, and I intend to put that knowledge to good use when Air Pirates is finished. Until then, I'll finish the list of agents I have. When that's through, I'll try publishers that accept unsolicited submissions, and then I might look at small presses. I don't think I'll go the self-publishing route, mainly because I don't have the time for it.

The thing is, Travelers was always a novel I wrote just to prove to myself it could be done. At the time, I had two ideas I thought could be made into novels, and I chose to start with the one I liked the least (so that the one I cared more about would be that much better when I got to it).

So in some ways, Travelers is a story I don't care about. In some ways. I mean, I like the story. I care about what's being said in it. If an agent or editor thought it had potential, I would work hard on it for sure. But if nobody else is interested, I may not care enough to redo the whole thing myself just to maybe sell it later. In the far future, perhaps, but as long as I've got other stories tugging at my imagination, Travelers would be put on a backburner.

But it's not over yet. I've still got a couple transports-worth of agents to query, and each batch gets a revised query letter which (in theory) increases its chances. Speaking of which, sometime next summer (about a year after I sent out the first transport), I might resend to the first batch of agents. Some of those agents were the most likely to be interested, but they got the crappiest query letter. I don't think it'd hurt my chances to send them the best revision of the letter over a year after they rejected the first one.

Anyway, we'll see. Hopefully before it comes to any of that Air Pirates will be done and I can focus on that. I'd rather get an agent for Air Pirates and then see what they think about Travelers and its chances.

Why I Don't Write

David Mack wrote, "It's not the writing that's hard. What's hard is sitting down to write." I've been thinking a lot on what keeps me from writing, and recently I made a major change to help me work better.

The list of what keeps me from writing is huge. I'm married, have a toddler, homeschool, parent 5 kids, teach programming, blog, fix computers, write newsletters, fix the house, and on and on. But all of those are Things I Have To Do or Things I Should Do. There's an equally large list of Things I Don't Need To Do (or Things I Shouldn't Do Instead of Writing): e-mail, pointless research, blog reading, chicken counting*, books, Sudoku, and more.

I've always been aware that most of what distracts me is on the internet. I sit down at the computer out of habit, and the first thing I do is check my e-mail. I check my feed reader for any updated blogs. If I'm being particularly distracted, I'll do some research I don't need to do or check recent hits on my blogs. Only when I'm sure I've exhausted my interest in the internet, do I start to write. Needless to say, getting my head into writing after repeating this cycle a few times is difficult**.

So in the interest of Getting Things Done, I have made a change. As of yesterday, I check the internet once in the morning and once at night after the kids go to bed. The rest of the day Firefox stays closed. It's not easy, but I think I'll get used to it after a while, and I think it will help.

Mindy Klasky at SFNovelists mentioned a similar self-discipline technique, though she allows Firefox for research, et al. Unfortunately I can't do that. I know myself too well. Instead, I write blog posts offline to be uploaded later. If I need to research something, I make a note of it and look it up that night. If I need a dictionary or thesaurus, I *gasp* use a real paper one. I'm still working out where to get random names, as I make heavy use of online generators for minor characters. Yesterday I used my wife's highschool yearbook.

Mindy also talked about making daily goals for herself. It's a good idea I'm going to try and keep in mind. Today I need to write a blog post (done) and start a short story***.


* A reference to the fable whose moral is "Don't count your chickens before they're hatched." Also known as daydreaming. I waste much more time than I'd like to admit thinking about what things will be like after I get published.

** Everytime I get up, the cycle repeats when I sit back down, and with homeschooling and parenting a little one, the times I need to get up are many. Right now, for example, the Little One is quiet, which means he's doing something he shouldn't be.

*** I know. "Start a short story" is too small and vague to be a good goal. But I can't say "finish it" because I don't think I will, and I can't give a word count because I don't yet know what's reasonable for me, given the aforementioned homeschooling and Little One****.

**** Now that the day is done, I managed to write almost 1,600 words, or about 40% of the story. Not bad.

The Quiet

Just moved everything. Still no internet at the house. Not much time for writing yet. Got two more rejections, though the quality of them seems to be getting nicer (maybe it's the new query letter?).

And as soon as I get internet at home I'll start working on the third transport. Ever hopeful.