I'm taking a week-long break from blogging for this reason. Things should return to their regular schedule next Monday.
Here's a picture of Batman riding an elephant.
Vacation
—
November 19, 2012
(4
comments)
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demotivational,
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Animal
—
November 16, 2012
(9
comments)
Probably my favorite muppet (with the possible exception of the Swedish Chef). Here, have a drum solo. Cross-posted from Anthdrawlogy's Muppets week.
Who's your favorite muppet?
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Filed under:
drawing
First Impact: A QUESTION OF FAITH (first page)
—
November 14, 2012
(10
comments)
It's time for another First Impact Critique,
where I take a look at your queries, first pages, back cover copy, etc.
You want to make an impact right from the start. We're here to help
you do that.
If you'd like to submit your first impact material, send it to firstimpactAE@gmail.com. Details here.
Remember, anyone who offers their comments is eligible for either $10 for Amazon or B&N OR a 20-page critique from me.
Last week, we had a YA paranormal query from Nicole Zoltack. This week, we're looking at the first page of that manuscript. My inline comments are to the side, with overall thoughts at the end. Everything here is just my opinion. As always, your mileage may vary.
First Page
The attic door was always secured and padlocked, but now the stairs hang
down into the hallway like a lolling tongue from a particularly dark
and dusty mouth.
"Crystal! Why aren't you doing your homework?" Mom stands at the top of the stairs, her arms crossed, two trash bags dangling from her hands.
My chance to finally see inside the attic thwarted. Of course. Mom's the attic ninja.
"I wanted to see—"
Mom hurries down the stairs. "Can you take these bags down to the living room for me?" She forces a smile.
"But…"
She hands me the bags, then lifts the steps, closes up the attic and locks it before I can even get a glimpse inside it. Now I'm even morecuriositycurious to go up there.
After another glance at the attic, I do as she asks and drop the bags near the living room desk. Wonder what's inside them.
My temple tingles. Great. A headache. What else could go wrong today? I rub my eyes and sit down in front of the computer when Mom comes into the room.
"I'm sorry for snapping. You just caught me by surprise." Dust is sprinkled throughout Mom's dyed hair, covering her strawberry blonde strands with gray.
"What were you doing up there?"
"Just a little cleaning. There's so much crud up there it isn't funny. I don't know why I kept so many doubles of pictures… We're lucky the house hasn't caught on fire, but at least I'm making some progress."
"Do you wantme to help?" I ask eagerly.
"Oh, hon, you don't want to go in the attic." She shudders. "There are mice up there."
Ah, the mice.Her mMom's reason for locking the attic. Or excuse for keeping me out.
Adam's Thoughts
This is a great opening, Nicole. It's got a clever voice and just enough tension to keep me reading.
I . . . can't think of anything bad to say. If the next few pages move as well as this starts, I think you've got the beginning of something good.
But who knows, maybe one of our more-intelligent-than-me readers can give you something to improve. Thoughts, guys?
If you'd like to submit your first impact material, send it to firstimpactAE@gmail.com. Details here.
Remember, anyone who offers their comments is eligible for either $10 for Amazon or B&N OR a 20-page critique from me.
Last week, we had a YA paranormal query from Nicole Zoltack. This week, we're looking at the first page of that manuscript. My inline comments are to the side, with overall thoughts at the end. Everything here is just my opinion. As always, your mileage may vary.
First Page
![]() |
I like this image. |
"Crystal! Why aren't you doing your homework?" Mom stands at the top of the stairs, her arms crossed, two trash bags dangling from her hands.
![]() |
LOL! |
"I wanted to see—"
Mom hurries down the stairs. "Can you take these bags down to the living room for me?" She forces a smile.
"But…"
She hands me the bags, then lifts the steps, closes up the attic and locks it before I can even get a glimpse inside it. Now I'm even more
![]() |
Not sure if this last line is supposed to be internal thought or what. |
My temple tingles. Great. A headache. What else could go wrong today? I rub my eyes and sit down in front of the computer when Mom comes into the room.
"I'm sorry for snapping. You just caught me by surprise." Dust is sprinkled throughout Mom's dyed hair, covering her strawberry blonde strands with gray.
"What were you doing up there?"
"Just a little cleaning. There's so much crud up there it isn't funny. I don't know why I kept so many doubles of pictures… We're lucky the house hasn't caught on fire, but at least I'm making some progress."
"Do you want
"Oh, hon, you don't want to go in the attic." She shudders. "There are mice up there."
Ah, the mice.
Adam's Thoughts
This is a great opening, Nicole. It's got a clever voice and just enough tension to keep me reading.
I . . . can't think of anything bad to say. If the next few pages move as well as this starts, I think you've got the beginning of something good.
But who knows, maybe one of our more-intelligent-than-me readers can give you something to improve. Thoughts, guys?
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critiques,
fantasy,
first impact,
YA
What's Your Personality Type?
—
November 12, 2012
(19
comments)
You know the Myers-Briggs personality type, right? If you don't, take this (strictly non-scientific) test and look up your type here.
Me, I'm an INTJ.
From Urban Dictionary: "Otherwise known as the Mastermind. INTJ's are emotionless juggernauts that have no respect for you and don't care if you don't like them."
Also this via Wikipedia: "Personal relationships, particularly romantic ones, can be the INTJ's Achilles heel ... This happens in part because many INTJs do not readily grasp the social rituals ... Perhaps the most fundamental problem, however, is that INTJs really want people to make sense."
Now you know what you're dealing with.
What's your type?
Me, I'm an INTJ.
From Urban Dictionary: "Otherwise known as the Mastermind. INTJ's are emotionless juggernauts that have no respect for you and don't care if you don't like them."
Also this via Wikipedia: "Personal relationships, particularly romantic ones, can be the INTJ's Achilles heel ... This happens in part because many INTJs do not readily grasp the social rituals ... Perhaps the most fundamental problem, however, is that INTJs really want people to make sense."
![]() |
The really scary thing is I understand that diagram. |
Now you know what you're dealing with.
What's your type?
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Using Foreign Words in Foreign Settings
—
November 09, 2012
(9
comments)
On the post 5 Tips for Using a Foreign Language, Linda asked a very good question: "[What] if the characters are only speaking/thinking one language which is not English but the narrative is in English[:] which words should be in English and which, if any, should be 'foreign'?"
One of my very first writing tutors was Orson Scott Card's How to Write Science Fiction and Fantasy, and I'm pulling straight from that. If you're a world-builder of any sort, I highly recommend finding a copy of this book.
Technically, any story outside a modern English-speaking setting requires all dialog and narrative to be "translated." This is obvious for a story set in modern-day Japan (where the characters are speaking and thinking Japanese), but it's just as true for stories set in a fantasy universe, medieval Europe, or any setting more than a few hundred years in the future. So this is a common issue.
Tip #1 in my previous post was that someone speaking their native language doesn't throw in foreign terms unless it helps them to be understood. It reads as pretentious. So:
If there is an English word for what you want to say, use the English word. If hobarjee means "duck," then your narrator and characters should say duck.
Only use the foreign word if it refers to a concept for which there is no English word. If hobarjees look and act like ducks, but later on in turns out they shoot laser beams from their eyes, you are fully justified in calling them hobarjees. The word has meaning now that cannot be expressed in our language.
Though I guess you could call them "laser ducks."
One of my very first writing tutors was Orson Scott Card's How to Write Science Fiction and Fantasy, and I'm pulling straight from that. If you're a world-builder of any sort, I highly recommend finding a copy of this book.
Technically, any story outside a modern English-speaking setting requires all dialog and narrative to be "translated." This is obvious for a story set in modern-day Japan (where the characters are speaking and thinking Japanese), but it's just as true for stories set in a fantasy universe, medieval Europe, or any setting more than a few hundred years in the future. So this is a common issue.
Tip #1 in my previous post was that someone speaking their native language doesn't throw in foreign terms unless it helps them to be understood. It reads as pretentious. So:
If there is an English word for what you want to say, use the English word. If hobarjee means "duck," then your narrator and characters should say duck.
Only use the foreign word if it refers to a concept for which there is no English word. If hobarjees look and act like ducks, but later on in turns out they shoot laser beams from their eyes, you are fully justified in calling them hobarjees. The word has meaning now that cannot be expressed in our language.
Though I guess you could call them "laser ducks."
![]() |
Frigging hobarjees |
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Filed under:
world building,
writing tips
First Impact: A QUESTION OF FAITH by Nicole Zoltack
—
November 07, 2012
(7
comments)
It's time for another First Impact Critique, where I take a look at your queries, first pages, back cover copy, etc. You want to make an impact right from the start. We're here to help you do that.
If you'd like to submit your first impact material, send it to firstimpactAE@gmail.com. Details here.
Thank you so much for your submissions and critiques in October. Through randomology, I have determined that the critiquer who wins a 15-page critique from Jodi Meadows is Fiction Writer!! Send me an e-mail, and I'll put you in contact with Jodi right away.
November's prize will be winner's choice: either $10 for Amazon or B&N OR a 20-page critique from me. Anyone who offers their comments on First Impact posts in November is eligible.
This week we have a YA paranormal query from Nicole Zoltack. Thank you, Nicole! My inline comments are to the side, with overall thoughts at the end. Everything here is just my opinion. As always, your mileage may vary.
Query
![]() |
This first line is nice, but I feel like the rest of the paragraph wanders a bit. Could we skip tracking down the witches and go straight to the truth? |
fell for such nonsense and vows to forget about magic, but when her boyfriend’s mom is seriously injured, she’s tempted to do more than just pray. Surely God won’t mind if she’s using magic to help people. After her boyfriend's mother miraculously recovers, Crystal doesn't know who saved her. Despite worrying her magic will damn her to Hell or, worse, that she doesn’t even have a soul to condemn, she sets out to master her power. Unfortunately, flying and playing with fireballs attracts dangerous attention. When a witch hunter captures her boyfriend and shamans snatch her aunt in an effort to control her, Crystal can no longer ignore who she really is. But she’s still new to magic and if she can't figure out what she's capable of, forget about saving those she loves--she just might start the apocalypse.
A QUESTION OF FAITH is an 87,000-word YA paranormal novel with series potential.
I am the author of a fantasy romance trilogy, Kingdom of Arnhem - Woman of Honor (2009), Knight of Glory (2010), and Champion of Valor (2011) published with Desert Breeze Publishing. Fifteen of my short works have appeared in various anthologies, including Mertales by Wyvern Publications, and many collections by Pill Hill Press, with one more to be published next year, as well as another novel from Desert Breeze Publishing.
Nicole Zoltack
www.NicoleZoltack.com
~Where Fantasy and Love Take Flight~
The Kingdom of Arnhem trilogy: Woman of Honor, Knight of Glory, and Champion of Valor
Available from DBP ~ Amazon ~ ARe ~ B&N
Adam's Thoughts
I like the opening line. It made me smile and got me intrigued.
But I think I interpreted it wrong. I thought that God answering nearly all her prayers was actually her magic powers manifesting. But Crystal's later conflict between her powers and God got me confused.
Does God really answer all her prayers? I'm having my own faith crisis right now wondering if I believe that or if it sounds like fantasy (and wondering what it says about me that my first thought was that was part of the fantasy). If God does answer her prayers (and it's not magic), I think this might raise the same question with other people, which distracts from your story.
If it's not really God (if it is her magical abilities manifesting), then I feel like her inner conflict of staying faithful vs. using her powers is a false one. They're the same thing. Shouldn't that be her inner conflict (i.e. are these powers from God or have I been believing a lie my whole life)?
The story sounds cool, but I'm not sure I'm clear on the central conflict. It's sad (and like I said, crisis-inducing) that I let this one phrase confuse me so much. I wonder if it's just me. What did the rest of you guys think when you read this one?
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State of the Writing
—
November 05, 2012
(12
comments)
It's been a long time since I've given you guys anything like a regular status update. I mean, there's my Works In Progress tab, but (a) who reads that? And (b) that only covers things with names.
So here's where things stand.
AIR PIRATES (being the novel that got me my beloved agent) is on submission. I've gotten some very pleasant-sounding feedback, but you know. When I have an announcement here, you'll hear it.
POST-APOC NINJAS (being the novel I talked about last month) is being revised. Of course the novel I drafted the fastest would take the longest to revise, but at least it's moving.
EVANGELION-ISH is a sci-fi novel I'm going to write after the Ninjas are revised (and the Pirates, if necessary). It has an outline. The two people who have read that are excited, so I guess that's a good thing.
SECRET FANTASY PROJECT is something I can't talk about yet. But it's cool. Unfortunately it's also back-burner, which means I'm spending as much energy trying not to think about it as I am actually working on other things.
TOP SECRET PROJECT, the nature of which I cannot even tell you. But rest assured it's awesome and exciting, and with luck I'll be able to talk about it in a couple of months.
This is on top of getting kids to school, making them food, and sometimes sleeping. I don't know how I got so many projects all of a sudden, but at least it increases the odds you'll get to read one of them eventually. Though it does mean a lot of drawing and remix posts. Sorry :-/
(And to answer the question "How do you do all that?": awesome wife + very poor single-tasking*).
So what are you up to?
* Being the more accurate term for "multi-tasking."
So here's where things stand.
AIR PIRATES (being the novel that got me my beloved agent) is on submission. I've gotten some very pleasant-sounding feedback, but you know. When I have an announcement here, you'll hear it.
POST-APOC NINJAS (being the novel I talked about last month) is being revised. Of course the novel I drafted the fastest would take the longest to revise, but at least it's moving.
EVANGELION-ISH is a sci-fi novel I'm going to write after the Ninjas are revised (and the Pirates, if necessary). It has an outline. The two people who have read that are excited, so I guess that's a good thing.
SECRET FANTASY PROJECT is something I can't talk about yet. But it's cool. Unfortunately it's also back-burner, which means I'm spending as much energy trying not to think about it as I am actually working on other things.
TOP SECRET PROJECT, the nature of which I cannot even tell you. But rest assured it's awesome and exciting, and with luck I'll be able to talk about it in a couple of months.
This is on top of getting kids to school, making them food, and sometimes sleeping. I don't know how I got so many projects all of a sudden, but at least it increases the odds you'll get to read one of them eventually. Though it does mean a lot of drawing and remix posts. Sorry :-/
(And to answer the question "How do you do all that?": awesome wife + very poor single-tasking*).
So what are you up to?
* Being the more accurate term for "multi-tasking."
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Air Pirates,
Post-Apoc Ninjas,
real life,
short people,
writing process
Stormdancer Sketch
—
November 02, 2012
(5
comments)
A scene from Jay Kristoff's STORMDANCER, based on the excerpt you can read at Tor.com.
This is one of my sell-out sketches, drawn trying to win an ARC of the book. I didn't get the ARC, but I did get a copy of THE LITTLE STORMDANCER, which is easily the next best thing. My kids love this little book.
If you haven't heard of STORMDANCER, here is everything you need to know about it: Japanese steampunk with griffins.
Yeah, that's how I felt about it too.
This is one of my sell-out sketches, drawn trying to win an ARC of the book. I didn't get the ARC, but I did get a copy of THE LITTLE STORMDANCER, which is easily the next best thing. My kids love this little book.
If you haven't heard of STORMDANCER, here is everything you need to know about it: Japanese steampunk with griffins.
Yeah, that's how I felt about it too.
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I ♥ Japan,
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First Impact: MIST OF KAVALA by Carolyn Abiad
—
October 31, 2012
(7
comments)
It's time for another First Impact Critique,
where I take a look at your queries, first pages, back cover copy, etc.
You want to make an impact right from the start, and we're here to help
you do that.
If you'd like to submit your first impact material, send it to firstimpactAE@gmail.com. Details here.
Remember, anyone who leaves a critique in the comments is eligible to win a 15-page critique from INCARNATE author, Jodi Meadows. Your critique doesn't have to be long, just useful.
This week we have a sci-fi query from Carolyn Abiad. Thanks for submitting, Carolyn! My inline comments are to the side, with overall thoughts at the end. Everything here is just my opinion. As always, your mileage may vary.
Query
Dear Mr. (agent),
In
the biodome of Kavala, fifteen-year-old Taner is a pacifist who
worships the goddess Tyche, like the rest of his outcast family. No one
suspects he’s responsible for his father’s violent death. The
Shadowcloak’s fatal shot was meant for Taner, who was pocketing the
thief’s artifact.
A mix
of guilt and vengeance drives Taner to defy his creed and secretly train
to fight the Shadowcloaks. He activates the artifact, hoping to find
the thieves, but what he discovers is not a portal or a passage. The
artifact mods things, literally changes them. Taner mods his weapon, an
auto-aim scope appears out of thin air, and the action alerts Tyche’s
rival god, Mithra.
Mithra’s
Elite Guards give Taner a choice: follow Tyche from his prison cell, or
use his instinctive military skills to capture Shadowcloaks with the
Guard.
At
Guard boot camp, Taner follows a raiding thief into the Shadowcloak
dome, and discovers nothing he knows is solid. Biodomes are holographic,
driven by Mithra’s exploitive codes. Mods are part of the fight to
control reality. And the Shadowcloaks once followed Tyche.
If Taner doesn't stop Mithra’s manipulation, the Shadowcloaks and everyone he loves in Kavala will be destroyed.
MIST
OF KAVALA is a 59,000-word YA science fiction novel. Kavala’s world
rules draw on Massively Multiplayer Online Role Playing games, the mods
that plague them, and the ancient military cult of Mithra. More
information about the mythology in the book can be found at
carolynsnowabiad (dot) com.
I believe you might like my YA sci-fi, MIST OF KAVALA (because).
Thank you for your consideration of my work.
Best,
Carolyn Snow Abiad
Women’s National Book Association
- Charlotte Membership Chair
SCBWI Member
Adam's Thoughts
This sounds like a cool world with a clear plot. I haven't actually played an MMORPG since 1989, but as a gamer I would totally read this.
I do think the query gets a bit confusing when it comes to the gods of the world. Part of that is I didn't realize the gods were actual characters until Mithra was introduced (usually gods are non-participants in a story), so I wasn't paying attention.
Actually, you might be able to skip mentioning Tyche entirely just to simplify it. Something like: "When a thief kills Taner's father, Taner leaves his family's pacifist religion, secretly training to fight the Shadowcloaks." But better, you know?
I like that even though the story is based on MMORPGs, it doesn't feel like a game-turned-novel. And who knows? You might find an agent who likes MMORPGs as well.
What do the rest of you guys think?
If you'd like to submit your first impact material, send it to firstimpactAE@gmail.com. Details here.
Remember, anyone who leaves a critique in the comments is eligible to win a 15-page critique from INCARNATE author, Jodi Meadows. Your critique doesn't have to be long, just useful.
This week we have a sci-fi query from Carolyn Abiad. Thanks for submitting, Carolyn! My inline comments are to the side, with overall thoughts at the end. Everything here is just my opinion. As always, your mileage may vary.
Query
Dear Mr. (agent),
![]() |
The 2nd sentence feels misleading to me. I'm sure he feels responsible, but I wouldn't say he is. |
![]() |
I like the term mods in this sense. |
![]() |
I'm having trouble tracking which god is which here. |
![]() |
Whoops, you lost me here. This sounds like a cool reveal, but in the query you might need to keep it simpler. |
![]() |
Clear stakes. Good. |
![]() |
Linking to your website is great, but I doubt agents will be interested in the background of your book. |
I believe you might like my YA sci-fi, MIST OF KAVALA (because).
Thank you for your consideration of my work.
Best,
Carolyn Snow Abiad
Women’s National Book Association
- Charlotte Membership Chair
SCBWI Member
Adam's Thoughts
This sounds like a cool world with a clear plot. I haven't actually played an MMORPG since 1989, but as a gamer I would totally read this.
I do think the query gets a bit confusing when it comes to the gods of the world. Part of that is I didn't realize the gods were actual characters until Mithra was introduced (usually gods are non-participants in a story), so I wasn't paying attention.
Actually, you might be able to skip mentioning Tyche entirely just to simplify it. Something like: "When a thief kills Taner's father, Taner leaves his family's pacifist religion, secretly training to fight the Shadowcloaks." But better, you know?
I like that even though the story is based on MMORPGs, it doesn't feel like a game-turned-novel. And who knows? You might find an agent who likes MMORPGs as well.
What do the rest of you guys think?
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Filed under:
critiques,
first impact,
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It's Okay to Write Slow
—
October 29, 2012
(12
comments)
J. K. Rowling took five years to write the first Harry Potter.
It's okay to write slow.
Those of us who take a year or more to draft a novel are tempted to believe we're doing something wrong. Like we're too lazy, managing our time wrong, editing our words too much, or (God forbid) not meant to be writers at all. Some of those things might be true, but slow writing doesn't prove it.
(Terry Pratchett wrote his first novel at 400 words a day.)
You might be climbing a learning curve. My first novel took me 5 years to draft, 2 to edit. My second took me two years total. It's still slow, but I'm getting better. You will too. That's what practice does.
(The Harry Potter series took an average of 2 years per book to write.)
You might be a planner. Natalie Whipple can tell you that fast drafts don't mean finished products. They need a lot of editing after they're "done." Not that slow drafts are perfect, but sometimes slow can mean cleaner.
(George R. R. Martin took 6 years to finish the latest Song of Ice and Fire book. I still bought it.)
You might be unpublished. There are really only two reasons you have to write fast: (1) you signed a contract with a deadline or (2) you write to put food on the table. The rest of us have the freedom to write at whatever pace we want, learning as we go.
(Susanna Clarke took 10 years to finish her debut novel, which won some awards and got optioned for a lot of money.)
You might have a life. Maybe you have a full-time job, a family, and an X-Box. Kids are a full-time job on their own (I know, I have ten) and worth more than a publishing contract. Not that you shouldn't go for the contract too, but if you're sacrificing writing speed to play Guitar Hero with your daughter, I call that a win.
There are reasons writing can take a long time, many of them good.
Live life. Write slow.
(remixed from a guest post I did for Natalie Whipple)
It's okay to write slow.
Those of us who take a year or more to draft a novel are tempted to believe we're doing something wrong. Like we're too lazy, managing our time wrong, editing our words too much, or (God forbid) not meant to be writers at all. Some of those things might be true, but slow writing doesn't prove it.
(Terry Pratchett wrote his first novel at 400 words a day.)
You might be climbing a learning curve. My first novel took me 5 years to draft, 2 to edit. My second took me two years total. It's still slow, but I'm getting better. You will too. That's what practice does.
(The Harry Potter series took an average of 2 years per book to write.)
You might be a planner. Natalie Whipple can tell you that fast drafts don't mean finished products. They need a lot of editing after they're "done." Not that slow drafts are perfect, but sometimes slow can mean cleaner.
(George R. R. Martin took 6 years to finish the latest Song of Ice and Fire book. I still bought it.)
You might be unpublished. There are really only two reasons you have to write fast: (1) you signed a contract with a deadline or (2) you write to put food on the table. The rest of us have the freedom to write at whatever pace we want, learning as we go.
(Susanna Clarke took 10 years to finish her debut novel, which won some awards and got optioned for a lot of money.)
You might have a life. Maybe you have a full-time job, a family, and an X-Box. Kids are a full-time job on their own (I know, I have ten) and worth more than a publishing contract. Not that you shouldn't go for the contract too, but if you're sacrificing writing speed to play Guitar Hero with your daughter, I call that a win.
There are reasons writing can take a long time, many of them good.
Live life. Write slow.
(remixed from a guest post I did for Natalie Whipple)
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Filed under:
business of writing,
real life,
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5 Tips for Using a Foreign Language Without Sounding Like a Prat
—
October 26, 2012
(12
comments)
Foreign languages are hard to use in fiction. Probably because most of
us don't use them in real life. Here are
some tips for helping the reader get that foreignness is happening,
without feeling hit over the head by it.
1) USE LANGUAGE TO BE UNDERSTOOD. First and foremost, the purpose of speaking is to communicate ideas. So if a character is fluent in both English and Thai (say), but her listeners understand only English, she won't toss Thai words into her speech. If someone did that in real life, we'd think they were just showing off their knowledge. And (big surprise) that's how it comes off to the reader too -- like the author is showing off some language they picked up on their trip around the world.
2) THINK LIKE THE CHARACTER. If the character isn't fluent in English, then there will be words for which their native language comes to mind. Such a character may correct herself, which not only sounds natural, but gives you a natural way to translate what she says:
3) DON'T MAKE THE READER READ UNINTELLIGIBLE GIBBERISH. What if you've got a character who only speaks Thai? Is it cool to drop a whole string of Thai on the reader then? Take a look at this example and see what you think:
4) PUT FOREIGN WORDS IN ITALICS. This goes along with not making the reader work. Italics signal the reader that these are words they don't necessarily have to know (also that they're not typos). This even goes for words that you think everybody should know.* A good rule of thumb: if it's not in the English dictionary, italicize it. For example:
5) USE FOREIGN ACCENTS SPARINGLY. You've probably read stories where a character's foreign accent was annoying or really hard to read. It's hard to do right, but the general rule is: be subtle. Imply the accent rather than hit the reader over the head with it.
TO SUM UP, if you're using foreign languages in your fiction:
(remixed from an older post)
1) USE LANGUAGE TO BE UNDERSTOOD. First and foremost, the purpose of speaking is to communicate ideas. So if a character is fluent in both English and Thai (say), but her listeners understand only English, she won't toss Thai words into her speech. If someone did that in real life, we'd think they were just showing off their knowledge. And (big surprise) that's how it comes off to the reader too -- like the author is showing off some language they picked up on their trip around the world.
2) THINK LIKE THE CHARACTER. If the character isn't fluent in English, then there will be words for which their native language comes to mind. Such a character may correct herself, which not only sounds natural, but gives you a natural way to translate what she says:
"Come on! We have to hurry to catch the rotfai. The train."If her listeners are also bilingual, she wouldn't correct herself at all (this is called code-switching; it happens in our house a lot). In this case, you'd have to provide the translation some other way, either through direct telling or (better yet) through context -- assuming you need the translation at all.
She clapped her hands. "Children, our guests will be here soon. Gep your toys. Reoreo!"
3) DON'T MAKE THE READER READ UNINTELLIGIBLE GIBBERISH. What if you've got a character who only speaks Thai? Is it cool to drop a whole string of Thai on the reader then? Take a look at this example and see what you think:
The door flew open with a bang. Four masked men ran in, guns pointed at Bernice and her family. "Lukkheun!" one of them shouted. "Lukkheun diawnii!" She didn't know what they were saying, just put her hands on her head and sobbed. "Tah mai lukkheun diaw ja ying kah man. Ow mai! OW MAI!"This isn't bad until that last sentence. Shoot, I speak Thai, and even I got bored parsing it. And if you don't speak Thai, you'd get no meaning from it at all. Let's revise it so it still conveys foreignness and Bernice's terror, without forcing the reader to slog through a bunch of meaningless phonetics:
The door flew open with a bang. Four masked men ran in, guns pointed at Bernice and her family. "Lukkheun!" One put a gun barrel to her temple, shouting in a language she didn't understand. She didn't know what to do. She put her hands on her head and sobbed, but it only made him scream louder. What did he want from her?
4) PUT FOREIGN WORDS IN ITALICS. This goes along with not making the reader work. Italics signal the reader that these are words they don't necessarily have to know (also that they're not typos). This even goes for words that you think everybody should know.* A good rule of thumb: if it's not in the English dictionary, italicize it. For example:
"You're hungry? No problema, I'll pick up some burritos."* I've noticed this problem especially with Californians (like me) who assume everyone took Spanish in high school (like me). Also with British authors and French. Guys, I'm American, I don't speak French.
5) USE FOREIGN ACCENTS SPARINGLY. You've probably read stories where a character's foreign accent was annoying or really hard to read. It's hard to do right, but the general rule is: be subtle. Imply the accent rather than hit the reader over the head with it.
TO SUM UP, if you're using foreign languages in your fiction:
- Don't do it just to show off.
- Be intentional; think like the character.
- Be subtle.
(remixed from an older post)
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First Impact: FATHER'S DAY by Hilary Swann
—
October 24, 2012
(4
comments)
It's time for another First Impact Critique, where I take a look at your queries, first pages, back cover copy, etc. You want to make an impact right from the start, and we're here to help you do that.
If you'd like to submit your first impact material, send it to firstimpactAE@gmail.com. Details here.
Remember, anyone who leaves a critique in the comments is eligible to win a 15-page critique from INCARNATE author, Jodi Meadows. Your critique doesn't have to be long, just useful.
We have a short one this week: a picture book query from Hilary Swann. My inline comments are to the side, with overall thoughts at the end. Everything here is just my opinion. Your mileage may vary.
Query
Thank you for your time and consideration.
Adam's Thoughts
I have to start by saying I haven't seen a lot of picture book queries. I believe you usually submit the entire manuscript along with the query, and so the query is more like a cover letter. Mary Kole over at KidLit.com seems to agree with me.
But that doesn't mean the query isn't important. This looks really short, but I have to admit, I like this concept and would read this.
The only thing I think you could add is a little more meat about the middle. Does she have brunch and go ice skating by herself? Does she do anything with the other families? Don't go crazy, because I think this already does its job: entice the agent or editor to read on.
What do the rest of you guys think? Would you read this?
If you'd like to submit your first impact material, send it to firstimpactAE@gmail.com. Details here.
Remember, anyone who leaves a critique in the comments is eligible to win a 15-page critique from INCARNATE author, Jodi Meadows. Your critique doesn't have to be long, just useful.
We have a short one this week: a picture book query from Hilary Swann. My inline comments are to the side, with overall thoughts at the end. Everything here is just my opinion. Your mileage may vary.
Query
![]() |
I think even with such small word counts, you're still supposed to round to the nearest hundred. |
Mia wants to celebrate Father's Day, but with
two moms and no dad she doesn't quite know how. When her mom suggests
making the day special, Mia has brunch, goes ice skating, and meets
other families: some with dads and some without. Father's Day is story about embracing your family no matter what shape or size. It is 567 600 words.
Adam's Thoughts
I have to start by saying I haven't seen a lot of picture book queries. I believe you usually submit the entire manuscript along with the query, and so the query is more like a cover letter. Mary Kole over at KidLit.com seems to agree with me.
But that doesn't mean the query isn't important. This looks really short, but I have to admit, I like this concept and would read this.
The only thing I think you could add is a little more meat about the middle. Does she have brunch and go ice skating by herself? Does she do anything with the other families? Don't go crazy, because I think this already does its job: entice the agent or editor to read on.
What do the rest of you guys think? Would you read this?
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AFK
—
October 22, 2012
(8
comments)
I'm in a mountain village (this one), and far away from my computer. So here's a picture of a cat.
I love the internet.
I love the internet.
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US Marines, circa 42012 A.D.
—
October 19, 2012
(8
comments)
From Anthdrawlogy's Independence week. This one wasn't posted on the blog of any famous authors, but it's still one of my favorite drawings.
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First Impact: GRIMOIRE by Marcy
—
October 17, 2012
(14
comments)
Time for another First Impact critique. Remember, anyone who leaves a critique in the comments is eligible to win a 15-page critique from author Jodi Meadows.
And this feature can only continue with your submissions! If you have a query letter, first page, or even back cover blurb you'd like critiqued, send it to firstimpactAE@gmail.com. Details here.
Thank you, Marcy, for letting us take a look at your YA Historical Paranormal. As always, this is just my opinion. You are welcome to disagree.
Chapter One ~ February 1805
It was a fine day for a sale, brisk but sunny; -- a good day for traveling, as evidenced by the crowd in the lane. Most came to buy. Some came out of curiosity. But none of them noticed her sitting in the hall, left with nothing but a single trunk.
Arlen watched them, blinking back furious tears, winding her fingers together so tight it hurt. She itched to slap their hands away from whatever they touched, snatch back what they'd bought. How dare they? These were her things!
Except they weren't.
Not anymore.
It had been an accident according to the coroner. Her parents, coming home from a dinner party in nearby Saxton Greene, were killed when their carriage careened into the pond at the entrance to the property. They were found with their driver all frozen and stiff the next morning when one of the kitchen maids walked in from the village.
And according to Mr. P. T. James Esquire,Ssolicitor to her father's estate, there was no money, therefore, nothing to bequest bequeath. In fact, the estate's debts were such that everything would have to be sold.
Now all the pretty things her parents had collected, the baubles and crystal lamps, the paintings in their gilt frames, the plants in the conservatory - even the lovely gown she was supposed to wear for her coming out ball - were walking out in the hands of strangers.
It was all she could do not to scream.
Adam's Thoughts
What a horrible day for Arlen. This is such a great start -- I'm feeling Arlen's pain and wondering what the heck is going to happen to her (does she become Batman? Please tell me she becomes Batman).
The only major thing I want to say about this is about the opening paragraph. It feels tricksy to me, but not in a good way. I like the irony of it -- that it's a nice day for a sale, but the sale totally sucks. But I don't like feeling like I was tricked into believing one thing, when the story's about another.
I also noticed a lot of little errors here and there -- misplaced commas, bad capitals, misused semicolons, etc. Not so much that I think you can't write (you obviously can, and well), but enough that I noticed.
On the one hand, I understand you shouldn't have to worry about these things until the meat of the story is polished. I get that.
On the other hand, I consider them to be our katas. Ultimately, we should be so familiar with them we don't even think about them anymore. We just do it right. I say this for everyone, myself included. Learn to care :-)
What do you guys think about this piece? Does the opening paragraph work for you? If not, how would you fix it?
And this feature can only continue with your submissions! If you have a query letter, first page, or even back cover blurb you'd like critiqued, send it to firstimpactAE@gmail.com. Details here.
Thank you, Marcy, for letting us take a look at your YA Historical Paranormal. As always, this is just my opinion. You are welcome to disagree.
Chapter One ~ February 1805
![]() |
The last sentence threw me off on my first read. I think the problem is the first sentences are a bit misleading. |
![]() |
I love this paragraph. Great voice. Great emotion. Totally draws me in. |
Except they weren't.
Not anymore.
![]() |
How long ago did this happen? How fresh is her pain? This last sentence is a bit awkward. |
And according to Mr. P. T. James Esquire,
Now all the pretty things her parents had collected, the baubles and crystal lamps, the paintings in their gilt frames, the plants in the conservatory - even the lovely gown she was supposed to wear for her coming out ball - were walking out in the hands of strangers.
It was all she could do not to scream.
Adam's Thoughts
What a horrible day for Arlen. This is such a great start -- I'm feeling Arlen's pain and wondering what the heck is going to happen to her (does she become Batman? Please tell me she becomes Batman).
The only major thing I want to say about this is about the opening paragraph. It feels tricksy to me, but not in a good way. I like the irony of it -- that it's a nice day for a sale, but the sale totally sucks. But I don't like feeling like I was tricked into believing one thing, when the story's about another.
I also noticed a lot of little errors here and there -- misplaced commas, bad capitals, misused semicolons, etc. Not so much that I think you can't write (you obviously can, and well), but enough that I noticed.
On the one hand, I understand you shouldn't have to worry about these things until the meat of the story is polished. I get that.
On the other hand, I consider them to be our katas. Ultimately, we should be so familiar with them we don't even think about them anymore. We just do it right. I say this for everyone, myself included. Learn to care :-)
What do you guys think about this piece? Does the opening paragraph work for you? If not, how would you fix it?
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How to Beat Your Fears
—
October 15, 2012
(6
comments)
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MSFV's Logline Critiques, Revision Round
—
October 12, 2012
(9
comments)
The entries have been posted for Miss Snark's First Victim's Logline Critique Revision Round.* Each one you critique will earn you an entry toward October's First Impact prize: a 15-page critique from Jodi Meadows, author of INCARNATE.
A logline is one or two sentences that answers the question, "What's the book about?" To critique them, you just need to say whether it sounds interesting and why or why not.
And a big welcome to the logline authors! If I messed something up, shoot me an e-mail. I hope the critiques you get here will be useful (they should be; we have some very talented readers). And [plug] if you ever need a query or first page critique, feel free to send those in as well [/plug].
* Blog feed subscribers may have to click over to the blog to read them.
A logline is one or two sentences that answers the question, "What's the book about?" To critique them, you just need to say whether it sounds interesting and why or why not.
And a big welcome to the logline authors! If I messed something up, shoot me an e-mail. I hope the critiques you get here will be useful (they should be; we have some very talented readers). And [plug] if you ever need a query or first page critique, feel free to send those in as well [/plug].
* Blog feed subscribers may have to click over to the blog to read them.
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Logline Revision Critiques #26
—
October 12, 2012
(28
comments)
TITLE: My Sister's Dating a Serial Killer
GENRE: YA Thriller
Original critique on MSFV
High school's a bummer for sixteen-year-old Cameo "Cammie" Carter who must stop her eighteen-year-old sister from dating a serial killer. The only way is to get hard evidence on him, but if Cammie doesn't hurry, the killer might just put her and her sister on his To Do Murder List.
GENRE: YA Thriller
Original critique on MSFV
High school's a bummer for sixteen-year-old Cameo "Cammie" Carter who must stop her eighteen-year-old sister from dating a serial killer. The only way is to get hard evidence on him, but if Cammie doesn't hurry, the killer might just put her and her sister on his To Do Murder List.
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Logline Revision Critiques #25
—
October 12, 2012
(21
comments)
TITLE: Jennifer Strange
GENRE: YA Paranormal HorrorOriginal critique on MSFV
Fifteen-year-old
Ghost Hunter Marcus must protect his family from a soul-eating wraith
but his only hope is Jennifer Strange who doesn't believe she can touch
ghosts.
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Logline Revision Critiques #24
—
October 12, 2012
(17
comments)
TITLE: The Wanderers
GENRE: YA Fantasy
Clouds of dead souls are filling the skies of Erion. When a ruthless
scientist professes to have found a solution, Rhanee travels back in time to
find a way to free the dead before he succeeds and claims ultimate power as his
reward.
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Logline Revision Critiques #23
—
October 12, 2012
(16
comments)
TITLE: Artashad
GENRE: Historical
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Logline Revision Critiques #22
—
October 12, 2012
(19
comments)
TITLE: DEATHLESS
GENRE: YA Fantasy
Original critique on MSFV
When an army of ancient monsters threatens to overrun her country, 17-year-old fugitive, Zee, joins the army to win a reprieve from her death sentence, only to discover that she is the key to awakening the centuries-old goddesses the monsters are fighting to free.
GENRE: YA Fantasy
Original critique on MSFV
When an army of ancient monsters threatens to overrun her country, 17-year-old fugitive, Zee, joins the army to win a reprieve from her death sentence, only to discover that she is the key to awakening the centuries-old goddesses the monsters are fighting to free.
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Logline Revision Critiques #21
—
October 12, 2012
(22
comments)
TITLE: Amongst
GENRE: Middle Grade Fantasy
Original critique on MSFV
No one has ever left Verandale…at least not with their body still wrapped around their soul.
But thirteen year-old Enoch believes he has discovered a way to escape.
GENRE: Middle Grade Fantasy
Original critique on MSFV
No one has ever left Verandale…at least not with their body still wrapped around their soul.
But thirteen year-old Enoch believes he has discovered a way to escape.
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Logline Revision Critiques #20
—
October 12, 2012
(10
comments)
TITLE: Twenty-Four Hour Boy
GENRE: Contemporary Middle Grade
Original critique on MSFV
GENRE: Contemporary Middle Grade
Original critique on MSFV
Up all night, every night, ten-year old gadget-maker Hunter
Harris is happy with his freakish lifestyle. Unfortunately, when Hunter reports
a strange light and noises in the night and then a murder next door his parents
question his sanity and Hunter has to prove that he was telling the truth or
risk losing his secret life forever.
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Logline Revision Critiques #19
—
October 12, 2012
(8
comments)
TITLE: BREAK FREE
GENRE: YA FANTASY
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Logline Revision Critiques #18
—
October 12, 2012
(12
comments)
TITLE: Listening In The Snow
GENRE: Middle Grade Fiction
In the deep of a dark Vermont winter, eleven-year-old Nathan Hayes, a shy
stutterer, breaks into the long-abandoned Specter house, willing to brave its
legendary ghosts in order to find the magic charm he believes will bring his
mother home.
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Logline Revision Critiques #17
—
October 12, 2012
(12
comments)
TITLE: The Duct Tape, Cereal Box Knight
GENRE: Middle Grade Fantasy
Original critique on MSFV
When an oversized eleven-year-old with a penchant for creative recycling unites two halves of an oyster shell, he unwittingly sets off a chain reaction of storms that threaten to flood the world. To stop the catastrophe, he'll have to slay a sinister dragon who bears more than a passing resemblance to the school bully he fears.
GENRE: Middle Grade Fantasy
Original critique on MSFV
When an oversized eleven-year-old with a penchant for creative recycling unites two halves of an oyster shell, he unwittingly sets off a chain reaction of storms that threaten to flood the world. To stop the catastrophe, he'll have to slay a sinister dragon who bears more than a passing resemblance to the school bully he fears.
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Logline Revision Critiques #16
—
October 12, 2012
(11
comments)
TITLE: The Disappointment Country
GENRE: Adventure/thriller
Never
dare someone who runs on one leg. When idealistic outdoorsman Cutter
overcomes his amputation to build an “adventure ranch”
in remote Colorado, a vengeful former mentor with a war-crimes secret
schemes to take it over to hide a mercenary training operation.
Cutter must survive wildfire set by a beautiful pawn and a midnight
mountain bike chase to save Double Dare Ranch.
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Logline Revision Critiques #15
—
October 12, 2012
(12
comments)
TITLE: FORCED TO FLY
GENRE: YA Fantasy
Lori
Gibbs can fly, a rare gift, so her power-hungry parents register her in
Easten's Talent Show. If she impresses the judges, her parents earn the
opportunity to serve on the ruling Council of Easten. If Lori fails,
she'll hang.
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Logline Revision Critiques #14
—
October 12, 2012
(11
comments)
TITLE: Vitro/Vivo
GENRE: Sci-Fi dystopia
When
Vitro geneticist Drei stumbles across a conspiracy to eradicate her
City's life-saving genetic material, she is forced to flee the City
before she can find out who is behind the conspiracy or how to stop
them. In order to survive the wild lands outside and find a way back in,
she must forge a reluctant partnership with Jag, one of the violent,
superstitious Vivos, as they discover it is not only Drei's people who
are in danger of extinction.
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Logline Revision Critiques #13
—
October 12, 2012
(10
comments)
TITLE: Flint
GENRE: YA Dystopian/Post-Apocalyptic
Original critique on MSFV
In the plague-decimated shell of America, Bekka has no one but her younger sister, who has been inexplicably abducted by the military settlement scouts responsible for her father’s murder six years ago. When one scout returns, claiming she’s had a change of heart, Bekka is sure she’s lying. But accepting the scout's help might be the only way for Bekka to bring her sister home.
GENRE: YA Dystopian/Post-Apocalyptic
Original critique on MSFV
In the plague-decimated shell of America, Bekka has no one but her younger sister, who has been inexplicably abducted by the military settlement scouts responsible for her father’s murder six years ago. When one scout returns, claiming she’s had a change of heart, Bekka is sure she’s lying. But accepting the scout's help might be the only way for Bekka to bring her sister home.
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Logline Revision Critiques #12
—
October 12, 2012
(11
comments)
TITLE: The Sculptor
GENRE: Suspense Thriller
Original critique on MSFV
An American graduate student in Rome is targeted by a serial killer, The Sculptor, as the prized masterpiece in his growing collection of plastered victims. After uncovering the family secrets that draws him to her, she ultimately must rely on those secrets to turn the tables on The Sculptor in a terrifying confrontation.
GENRE: Suspense Thriller
Original critique on MSFV
An American graduate student in Rome is targeted by a serial killer, The Sculptor, as the prized masterpiece in his growing collection of plastered victims. After uncovering the family secrets that draws him to her, she ultimately must rely on those secrets to turn the tables on The Sculptor in a terrifying confrontation.
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Logline Revision Critiques #11
—
October 12, 2012
(10
comments)
TITLE: Havoc's Knot
GENRE: YA Epic Fantasy
Logline: Jake had no idea a trip to the local museum
would transform him from wallflower to warrior. When he accidentally takes the
place of another boy, he also takes on a prophecy not intended for him. Now he
must defeat the wolf king if he ever wants to see home again, or keep the
people he loves alive.
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Logline Revision Critiques #10
—
October 12, 2012
(7
comments)
TITLE: Unwritten
GENRE: Contemporary Romance
Singer/songwriter Katherine Hayes has worked hard to achieve
superstar status, and to guard a tragic secret from her past. When her
estranged mother launches a smear campaign that threatens everything, Kate
finds unlikely refuge with college professor Josh Randall, a man who sees
through her defenses but is unwilling to take chances with his own heart. Now,
Kate must overcome her traumatic past to repair her reputation and fight for
her chance at love.
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Logline Revision Critiques #9
—
October 12, 2012
(8
comments)
TITLE: NOOKS & GRANNIES
GENRE: Humorous Paranormal
Original critique on MSFV
NOOKS & GRANNIES reveals childhood friends Keegan and Amelia as the late-bloomers they are--accepting their respective quirks and his homosexuality--while coping with ghostly whispers and levitating objects in Keegan's grandmother’s house. Comfortable with their misfit status, they now must learn how to react when two young men come along to shake up their mostly reclusive lives.
GENRE: Humorous Paranormal
Original critique on MSFV
NOOKS & GRANNIES reveals childhood friends Keegan and Amelia as the late-bloomers they are--accepting their respective quirks and his homosexuality--while coping with ghostly whispers and levitating objects in Keegan's grandmother’s house. Comfortable with their misfit status, they now must learn how to react when two young men come along to shake up their mostly reclusive lives.
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Logline Revision Critiques #8
—
October 12, 2012
(10
comments)
TITLE: Through the Edgewood
GENRE: MG Fantasy Adventure
Original critique on MSFV
When 11 year-old Izzy's little sister is kidnapped by a faerie queen, she teams up with a band of orphan Changelings to rescue her. If Izzy fails, both her sister and the Changelings will end up as ingredients in the queen's youth elixir.
GENRE: MG Fantasy Adventure
Original critique on MSFV
When 11 year-old Izzy's little sister is kidnapped by a faerie queen, she teams up with a band of orphan Changelings to rescue her. If Izzy fails, both her sister and the Changelings will end up as ingredients in the queen's youth elixir.
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Logline Revision Critiques #7
—
October 12, 2012
(9
comments)
TITLE: Beyond Chains and Stars
When twins Chosi and Juhan are stolen from their home world and sold into slavery, they vow to return home. But with Chosi in the gladiator arena and her brother sold into political intrigue, keeping that vow might kill them.
GENRE: YA Sci-Fi
When twins Chosi and Juhan are stolen from their home world and sold into slavery, they vow to return home. But with Chosi in the gladiator arena and her brother sold into political intrigue, keeping that vow might kill them.
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Logline Revision Critiques #6
—
October 12, 2012
(10
comments)
TITLE: Elemental Fire
GENRE: Upper MG Fantasy
Original critique on MSFV
Revised logline:
Grieving fourteen-year-old Brook discovers a gate to another world and inadvertently carries the gate key to the hub world of Tirasvara. Merrick, a stranded madman, seeks the key to control travel between Tirasvara and parallel Earths. Merrick’s plans would destroy all existing gates. If Brook doesn’t return it to her own world, while fighting the temptation use the key to flee to a world where her mother still lives, she’ll cause the same destruction.
Alternate format:
When fourteen-year-old Brook follows her physicist father though a gate to the world of Tirasvara, she discovers a plot to alter the physical laws governing travel between parallel worlds. If she can’t stop a madman determined to control access to all worlds, physical disasters will reverberate through her world and destroy her gateway home.
GENRE: Upper MG Fantasy
Original critique on MSFV
Revised logline:
Grieving fourteen-year-old Brook discovers a gate to another world and inadvertently carries the gate key to the hub world of Tirasvara. Merrick, a stranded madman, seeks the key to control travel between Tirasvara and parallel Earths. Merrick’s plans would destroy all existing gates. If Brook doesn’t return it to her own world, while fighting the temptation use the key to flee to a world where her mother still lives, she’ll cause the same destruction.
Alternate format:
When fourteen-year-old Brook follows her physicist father though a gate to the world of Tirasvara, she discovers a plot to alter the physical laws governing travel between parallel worlds. If she can’t stop a madman determined to control access to all worlds, physical disasters will reverberate through her world and destroy her gateway home.
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Logline Revision Critiques #5
—
October 12, 2012
(8
comments)
TITLE: Dias de los Muertos: Days of the Dead
GENRE: Middle Grade
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Logline Revision Critiques #4
—
October 12, 2012
(12
comments)
TITLE: The Withering of Amblethorn
GENRE: YA Science Fiction
Original critique on MSFV
GENRE: YA Science Fiction
Original critique on MSFV
The
girls of an exclusive New England school are disappearing only to be
returned aged beyond recognition. When authorities brush the case aside
two unlikely friends, school outcast Vera and social butterfly Peyton,
team up to figure out who-or what- is behind it.
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Logline Revision Critiques #3
—
October 12, 2012
(11
comments)
Title: Running Down the Dragon
Genre: Adult Thriller/Fantasy
Thalia
Drake of the U.S. Military's elite shapeshifter forces, and the world's
last dragon, must stop a serial killer whose ultimate goal is
exterminating shapeshifters. But stopping him means exposing the deadly
secret she's hidden for thousands of years - her true identity.
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Logline Revision Critiques #2
—
October 12, 2012
(10
comments)
Title: ACE OF SHADES
Genre: YA steampunk fantasy
Seventeen-year-old
Enne Alfero must find her lost mother in the shadow world before she
loses herself in casino royales, hot street lords, and an unbreakable
vow to work as an assassin that pits her against the city's politicians
in a deadly game for her life.
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Logline Revision Critiques #1
—
October 12, 2012
(15
comments)
Title: CHRYSALIS
Genre: YA
Original critique on MSFV
Genre: YA
Original critique on MSFV
Seventeen year-old Ivy Chapel is an archangel with amnesia.
William and Lucian, long time enemies, are both sent to retrieve the gift Ivy guards, the healing power for all mankind.
One wants her heart. One wants her soul. Will she be able to survive them both and save the world?
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First Impact: The Legacy of the Eye, by Patricia Moussatche
—
October 10, 2012
(11
comments)
- More chances to win this month's First Impact prize. All critiques offered to these logline revisions will be entered for the monthly prize.
- There will be a deluge of posts on Friday (e-mail subscribers, I'm so, so sorry).
We always need more stuff to critique, so if you would like to submit your query/first page/etc, send it to firstimpactAE@gmail.com. Details here.
This week we have a sci-fi query from Patricia Moussatche. My inline comments are to the side, with overall thoughts at the end. And remember, this is just one guy's opinion. Your mileage may vary.
![]() |
This is a lot of setup. I think you can just put "they're a team" after the first sentence and cut all but the last. "Diligence to write down ideas" feels like a lame ability next to David's. |
David and Catrine, top graduates from the Academy of Demia, are more than friends and schoolmates. David has brilliant ideas and Catrine has the diligence to write them down. Catrine is shy, so David gives their thoughts a strong voice. When David’s temper flares, it is always Catrine who calms him down. They are a team. At least until the day he kisses her.
That day, David notices a tiny tattoo hidden beneath her hair that marks Catrine as next in line for a hereditary throne that should not even exist on their planet. Will his own accomplishments count for naught when the next ruler is chosen? And how can he love her if she represents the hypocrisy of the utopian society he always believed in?
![]() |
More questions: What turmoil? How is his gov't deceitful? Why is David the only one who can make Demia prosper? Where's home and who's luring him there? And most importantly: what's the bait? |
![]() |
I'm betting your work deals with science fact, not fiction ;-) |
Thank you for your time and consideration.
Sincerely,
Patricia Moussatche
Adam's Thoughts
World-building is so, so, so, so, so hard to get across clearly -- decuply so in a query. The trick in a query is to stay 100% focused on what matters: the main character, his goal, his conflict, and what terrible choice he must make. Don't hint at anything you can't explain, and don't explain anything you don't absolutely have to.
This query actually does feel focused on the main storyline, but it hints at a bunch of things we don't understand. You either need to explain things, or even better, cut the bits that raise questions.
For example, instead of saying "a hereditary throne that should not exist," go straight to what's sinister about it. "She's marked as the next Queen Poobah. The Poobahs were supposed to have been removed from power centuries ago, but they've been ruling the utopian Demia from the shadows. Now David's parents are conspiring to make him the next King."
Or instead of explaining it, skip his relationship with Catrine and the tattoo, and go straight to David's parents conspiring to marry him to Demia's next shadow ruler. Then explain why this is a bad thing (stakes) and why just saying no is not an option (sadistic choice).
Anyway, that's just my idea. What do the rest of you think?
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Books I Read: The Lightning Thief by Rick Riordan
—
October 08, 2012
(12
comments)
Title: The Lightning Thief
Author: Rick Riordan
Genre: MG Fantasy
Published: 2005
My Content Rating: PG for action scenes
Cliffhanger Ending: No
Summer after 6th grade, Percy Jackson learns that the Greek gods are real, alive, and one of them is his father. Oh, and half the Greek pantheon is trying to kill him because they think he stole Zeus's master lightning bolt. So, not the best summer of his life.
What I loved about this book (in list form, cuz I'm feeling lazy today):
school's camp's smartest girl). But once they got on their quest, that didn't bother me so much.
I'm not a "Greek mythology! Love it!" kind of guy (I prefer Eastern mythology, which I'm less familiar with). But if you are gonna revisit the Greek stories, Rick Riordan figured out a really great way to do it.
Have you read this book? What did you think?
* Seriously, it was like Hollywood used all the boring, irrelevant parts and cut all the interesting stuff that made sense.
** The only problem I had with the world-building was how demigods were all dyslexic because they're "genetically predisposed" to read ancient Greek. It's the language geek in me. Sorry, Rick.
Author: Rick Riordan
Genre: MG Fantasy
Published: 2005
My Content Rating: PG for action scenes
Cliffhanger Ending: No
Summer after 6th grade, Percy Jackson learns that the Greek gods are real, alive, and one of them is his father. Oh, and half the Greek pantheon is trying to kill him because they think he stole Zeus's master lightning bolt. So, not the best summer of his life.
What I loved about this book (in list form, cuz I'm feeling lazy today):
- It's funny.
- Exciting action.
- The plot is nice and twisty, even after seeing the movie.
- Speaking of which, it is much better than the movie.*
- The world-building is pretty clever.**
I'm not a "Greek mythology! Love it!" kind of guy (I prefer Eastern mythology, which I'm less familiar with). But if you are gonna revisit the Greek stories, Rick Riordan figured out a really great way to do it.
Have you read this book? What did you think?
* Seriously, it was like Hollywood used all the boring, irrelevant parts and cut all the interesting stuff that made sense.
** The only problem I had with the world-building was how demigods were all dyslexic because they're "genetically predisposed" to read ancient Greek. It's the language geek in me. Sorry, Rick.
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Talking About the Ninjas (Next Big Thing)
—
October 05, 2012
(10
comments)
I don't do tags very often, but (a) I like talking about my WIPs and (b) I'll do pretty much anything the beloved Authoress asks.
So today I'm talking about ninjas of the post-apocalyptic kind.
Ten Interview Questions for the Next Big Thing:
1) What is the working title of your book?
The Word doc is titled The Con of War, but I'm not sure I like it. So on the internet I use the more descriptive Post-Apocalyptic, Dragon-Riding Ninjas (with Mechs!).
2) Where did the idea come from for the book?
I actually had six half-formed ideas and asked people which sounded cooler. Overwhelmingly, the response was, "Do them all!"
3) What genre does your book fall under?
YA Science Fantasy (post-apocalyptic, obvs.)
4) Which actors would you choose to play your characters in a movie rendition?
I don't know about actual actors, but my wife and I were watching a lot of So You Think You Can Dance when I planned this story. So in my head, the young con-artist is Dominic, his techy sister is Katee, and the ninja is Emo Billy.
5) What is the one-sentence synopsis of your book?
An assassin, on the run from his clan, must work with a young con-artist to keep the kingdom from slipping into civil war and anarchy.
6) Will your book be self-published or represented by an agency?
My agent is eagerly waiting for me to finish revising this thing.
7) How long did it take you to write the first draft of your manuscript? May we see an intro?
It took me 4 months, which is the fastest I've ever drafted anything. I'm paying for it in revisions though.
Believe it or not, the story starts with the weather:
The world of Catherine Fisher's INCARCERON felt similar to me (far future tech mixed with a fantasy feel). And I learned from Holly Black's WHITE CAT when I was planning the cons.
9) Who or what inspired you to write this book?
Honestly, I just threw in as many cool things as I could while still making sense. But the con-artist's struggles to trust and be trusted definitely comes from experiences with my own kids and attachment issues.
10) What else about your book might pique the reader's interest?
Krista Van Dolzer once called it, "A steampunk Inception with ninjas!" She hasn't actually read it yet, but I'm counting that as an official blurb.
The rules demand I tag 5 people, so here are some of the people whose works-in-progress I am most interested in. Some of them have already posted their answers, so check them out:
Krista Van Dolzer
Matthew MacNish
Myrna Foster
Daisy Carter
Melodie Wright
Message for the tagged authors and interested others:
Rules of The Next Big Thing:
*Use this format for your post
*Answer the ten questions about your current WIP (work in progress)
*Tag five other writers/bloggers and add their links so we can hop over and meet them.
Ten Interview Questions for the Next Big Thing:
What is your working title of your book?
Where did the idea come from for the book?
What genre does your book fall under?
Which actors would you choose to play your characters in a movie rendition?
What is the one-sentence synopsis of your book?
Will your book be self-published or represented by an agency?
How long did it take you to write the first draft of your manuscript? May we see an intro?
What other books would you compare this story to within your genre?
Who or what inspired you to write this book?
What else about your book might pique the reader's interest?
Include the link of who tagged you and this explanation for the people you have tagged. Be sure to line up your five people in advance.
So today I'm talking about ninjas of the post-apocalyptic kind.
Ten Interview Questions for the Next Big Thing:
1) What is the working title of your book?
The Word doc is titled The Con of War, but I'm not sure I like it. So on the internet I use the more descriptive Post-Apocalyptic, Dragon-Riding Ninjas (with Mechs!).
2) Where did the idea come from for the book?
I actually had six half-formed ideas and asked people which sounded cooler. Overwhelmingly, the response was, "Do them all!"
3) What genre does your book fall under?
YA Science Fantasy (post-apocalyptic, obvs.)
4) Which actors would you choose to play your characters in a movie rendition?
I don't know about actual actors, but my wife and I were watching a lot of So You Think You Can Dance when I planned this story. So in my head, the young con-artist is Dominic, his techy sister is Katee, and the ninja is Emo Billy.
5) What is the one-sentence synopsis of your book?
An assassin, on the run from his clan, must work with a young con-artist to keep the kingdom from slipping into civil war and anarchy.
6) Will your book be self-published or represented by an agency?
My agent is eagerly waiting for me to finish revising this thing.
7) How long did it take you to write the first draft of your manuscript? May we see an intro?
It took me 4 months, which is the fastest I've ever drafted anything. I'm paying for it in revisions though.
Believe it or not, the story starts with the weather:
It was cloudy the day Kai killed his god. He'd expected earthquakes, blood rain, darkness at the very least, but the day his god died—and the day they would execute Kai for killing him—looked the same as any other. As if it were not a god who had died, but a man.8) What other books would you compare this story to within your genre?
The world of Catherine Fisher's INCARCERON felt similar to me (far future tech mixed with a fantasy feel). And I learned from Holly Black's WHITE CAT when I was planning the cons.
9) Who or what inspired you to write this book?
Honestly, I just threw in as many cool things as I could while still making sense. But the con-artist's struggles to trust and be trusted definitely comes from experiences with my own kids and attachment issues.
10) What else about your book might pique the reader's interest?
Krista Van Dolzer once called it, "A steampunk Inception with ninjas!" She hasn't actually read it yet, but I'm counting that as an official blurb.
The rules demand I tag 5 people, so here are some of the people whose works-in-progress I am most interested in. Some of them have already posted their answers, so check them out:
Krista Van Dolzer
Matthew MacNish
Myrna Foster
Daisy Carter
Melodie Wright
Message for the tagged authors and interested others:
Rules of The Next Big Thing:
*Use this format for your post
*Answer the ten questions about your current WIP (work in progress)
*Tag five other writers/bloggers and add their links so we can hop over and meet them.
Ten Interview Questions for the Next Big Thing:
What is your working title of your book?
Where did the idea come from for the book?
What genre does your book fall under?
Which actors would you choose to play your characters in a movie rendition?
What is the one-sentence synopsis of your book?
Will your book be self-published or represented by an agency?
How long did it take you to write the first draft of your manuscript? May we see an intro?
What other books would you compare this story to within your genre?
Who or what inspired you to write this book?
What else about your book might pique the reader's interest?
Include the link of who tagged you and this explanation for the people you have tagged. Be sure to line up your five people in advance.
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First Impact: MG Fantasy from Kristen Wixted
—
October 03, 2012
(14
comments)
First off, I have to thank Matt MacNish for promoting this feature and single-handedly filling up October with submissions. You should thank him too, because until those submissions came in, there wasn't going to be a prize this month (and it's a good prize; keep reading).
Second, the winner of September's prize -- $10 for Amazon/B&N or a 20-page crit from me -- is PATCHI! Please contact me and let me know which prize you want.
And thank all of you for your thoughts. keep them coming. The authors always tell me how much they appreciate it.
Lastly, I have a special prize for October: a 15-page critique from the amazing and talented Jodi Meadows! To win, leave a critique on any First Impact post this month. Purchasing a copy of Jodi's fantastic INCARNATE won't improve your chances, but it will keep you good company and cure acne (maybe). Plus! Dragons!
Somebody stop me. We have a critique to do.
Disclaimer: This is all just my opinion. Feel free to ignore it. Overall comments at the end.
First Page
Not all attics are full of shadows, spider webs, and ugly hatboxes dotted with evidence of unwelcome creatures; those are the kind of attics where children get locked away. Some attics smell like lavender soap, are strewn with treasures, and if the right child should come in at the right moment, are full of possibility.
The treasures in Aunt Tibby’s attic were mostly old diaries. Crooked, nearly toppling stacks of antique journals and ships’ logs covered the wooden floorboards and wide shelves, because the museum had run out of room and Aunt Tibby wasn’t about to throw them away. Heavens no.
Somewhere, in one of the piles of antique leather and cloth-covered books was a particular diary that Eve, Aunt Tibby’s grand-niece, couldn’t wait to find. It was the key to her questions, because now that she was eleven she had lots of questions, about her Mama.
So for months, every time she visited her great aunt on Martha’s Vineyard, Eve put on her favorite old jeans and sweatshirt—clothes that she would never be allowed to wear at home in New York City—and she scoured. She searched. She investigated, explored, and rummaged around in the attic. She flipped through yellowed books, she tossed aside threadbare scarves and feathered hats so she could get at more old books. One time, to reach a pile of diaries that was off in a corner, she was even forced to pick up, with two reluctant fingers, a ratty, blonde wig and fling it aside.
Adam's Thoughts
I don't have a lot to say except to elaborate on my comments there. The voice, and especially the descriptions, are really good. I get the feeling I'm about to step into a mystery or possibly an adventure.
My only real complaint is at the end, and honestly that could be just because it's cut off as a first page. If the very next line was like, "Her mama had died when she was little . . . " or else, "Then one day she found it," I probably wouldn't have a problem with the length of that last paragraph at all.
So I'm just being nitpicky, really, because I don't know how much longer I have to wait to get to the meat. This first page is enticing (that's why I want the meat!), and though I do see occasional tangents that slow things down, they're not so bad that I wouldn't keep going.
What do the rest of you think?
Second, the winner of September's prize -- $10 for Amazon/B&N or a 20-page crit from me -- is PATCHI! Please contact me and let me know which prize you want.
And thank all of you for your thoughts. keep them coming. The authors always tell me how much they appreciate it.
Lastly, I have a special prize for October: a 15-page critique from the amazing and talented Jodi Meadows! To win, leave a critique on any First Impact post this month. Purchasing a copy of Jodi's fantastic INCARNATE won't improve your chances, but it will keep you good company and cure acne (maybe). Plus! Dragons!
Somebody stop me. We have a critique to do.
Disclaimer: This is all just my opinion. Feel free to ignore it. Overall comments at the end.
First Page
![]() |
I like this opening. But unless kids do get locked away in this story, I'd snip that bit. Get to the point. |
![]() |
I was initially confused, as "diaries" are different from ships' logs. Love the voice at the end. |
![]() |
This snipped bit slows things down, I think. And it's info you can give later. |
![]() |
Good description (all of this is, btw), but now that we have a goal (Mama), I immediately want to know more. I think some of this could be snipped to get us there faster. |
Adam's Thoughts
I don't have a lot to say except to elaborate on my comments there. The voice, and especially the descriptions, are really good. I get the feeling I'm about to step into a mystery or possibly an adventure.
My only real complaint is at the end, and honestly that could be just because it's cut off as a first page. If the very next line was like, "Her mama had died when she was little . . . " or else, "Then one day she found it," I probably wouldn't have a problem with the length of that last paragraph at all.
So I'm just being nitpicky, really, because I don't know how much longer I have to wait to get to the meat. This first page is enticing (that's why I want the meat!), and though I do see occasional tangents that slow things down, they're not so bad that I wouldn't keep going.
What do the rest of you think?
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World-Building and the Problem With Quidditch
—
October 01, 2012
(11
comments)
On Friday, I talked about making up fictional games for your world: take a real-world game and alter it slightly: to suit your world, to make it unique, and (if you're like me) to make an actual game that might be fun to play.
Today we're looking at an example: Harry Potter's Quidditch.
Quidditch is essentially basketball on broomsticks -- with six goals instead of two, extra balls that hurt/distract the players, and the snitch to determine the end of the game. It's a good concept and it totally suits the world. And it's a testament to the books that even though this central game is fundamentally unbalanced, hardly anybody seems to notice.
But yes, it's unbalanced.
The problem is the point value of the snitch. Every goal in Quidditch is worth 10 points, but whoever grabs the snitch simultaneously ends the game and earns 150 points -- 15 goals. The overall effect is that regular goals don't matter.
Unless one team is down by more than 15 goals, right? Then they wouldn't want to get the snitch. There's tension!
Well, yeah, but when does that ever happen? Have you seen a professional soccer game go 16-0? An NFL game with a 112-point gap? Even in the NBA, all-time comeback records don't go much higher than a 16 goal gap. The best strategy to win Quidditch would be to make everyone a keeper until the snitch shows up. Nobody would do that (because it's boring), but any team that did would always win.*
So why does Quidditch work? For the following reasons:
And don't bother playing Quidditch in real life. It's not as interesting as it looks (unless you change the rules, of course).
* Though in the books, Quidditch teams are ranked by points scored, not games won. This fixes the brokenness for a tournament, but it makes individual games less interesting, and makes it almost impossible to have a true championship game.
Today we're looking at an example: Harry Potter's Quidditch.
Quidditch is essentially basketball on broomsticks -- with six goals instead of two, extra balls that hurt/distract the players, and the snitch to determine the end of the game. It's a good concept and it totally suits the world. And it's a testament to the books that even though this central game is fundamentally unbalanced, hardly anybody seems to notice.
But yes, it's unbalanced.
The problem is the point value of the snitch. Every goal in Quidditch is worth 10 points, but whoever grabs the snitch simultaneously ends the game and earns 150 points -- 15 goals. The overall effect is that regular goals don't matter.
Unless one team is down by more than 15 goals, right? Then they wouldn't want to get the snitch. There's tension!
Well, yeah, but when does that ever happen? Have you seen a professional soccer game go 16-0? An NFL game with a 112-point gap? Even in the NBA, all-time comeback records don't go much higher than a 16 goal gap. The best strategy to win Quidditch would be to make everyone a keeper until the snitch shows up. Nobody would do that (because it's boring), but any team that did would always win.*
So why does Quidditch work? For the following reasons:
- The protagonist is the seeker. Can you imagine if Harry was the one making meaningless goals, while some minor character caught the snitch and won the game?
- Quidditch wins and losses are not plot critical. If Harry had to win a Quidditch game to save his life, I would be a lot more mad at his team for not being smarter about gaming the system.
- Something else is almost always going on -- like someone's trying to kill Harry or something, so we're invested in something other than the match.
And don't bother playing Quidditch in real life. It's not as interesting as it looks (unless you change the rules, of course).
* Though in the books, Quidditch teams are ranked by points scored, not games won. This fixes the brokenness for a tournament, but it makes individual games less interesting, and makes it almost impossible to have a true championship game.
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