Things I Always Forget When I'm Plotting

I seem to always get stuck in the same places when I'm plotting. I'm good at figuring out my world and my set pieces, who fights whom, and who wins. But I often get stuck on the why. Why does any of this matter?

At the recommendation of Susan Quinn and others, I've been reading this book by Peter Dunne called Emotional Structure. And while Dunne exudes some arrogance, and crushes my geekery like so much broken glass,* he did remind me of some very important things to cover when plotting.

* He knocked down The Terminator because Arny's character never worried about the families of all the people he killed (Hi, um... Arny's a ROBOT . His amorality is kind of the point). He also said Superman lived in Gotham City, at which point I nearly threw the book away.

Yes, I know how childish that is. Shut up.



What does the protagonist WANT?
Without a goal, the novel is just a bunch of random stuff that happens, and nobody wants that.

What is the protagonist AFRAID OF?
Not like "spiders" or "heights" or "face-huggers." I mean, what is their deep secret that must not be exposed?

Of course, once you know these two, it's easy to play them against each other. Hiccup wants to learn the truth about dragons, but he's afraid his father will be ashamed of him. Po wants to learn kung fu, but he's afraid he doesn't have what it takes. Flint wants the town to like him, but he's afraid he's a failure as an inventor.

Those are simplifications, but you get the idea.

What does the character HAVE TO LEARN ABOUT THEMSELVES in order to overcome their fears and get what they want?
And this is the key, the one I always forget. Dunne makes an important distinction between plot (what happens) and story (the emotional context behind what happens). This is the MC's character arc.

When we talk about formulas like the hero's journey, we talk about the obstacles the protagonist fails against. But these aren't obstacles like 4 random skeletons. I mean, they could be, but only if those skeletons expose the MC's greatest fear at the same time.

See, when the MC fails, it's not because they lose a fight or get captured. It's because their weakness -- the thing they are most afraid of having exposed -- is what caused them to lose. Hiccup fails to tell his father the truth about his dragon. Po fails at every training exercise his master puts him through. Flint fails to turn his invention off before it destroys the town.

Until finally these failures lead to the climax, where things are as bad as they can get because of the MC's fears. And now the MC has to overcome their fear to make things right again.

Not that every story has this same formula, but it's one that works really well for me. How about you? What do you think?

Books I Read: Dance With Dragons (Basically Spoiler Free)

Title: Dance with Dragons (Book #5 of the Song of Ice and Fire saga)
Author: George R. R. Martin
Genre: (Very) Epic Fantasy
Published: 2011
My Content Rating: (Very) R for sex, language, violence, and whatever else you got

As I do with sequels, I won't summarize this for fear of spoilers. If you've read the first four, you're probably going to read this one. If you haven't, know that Game of Thrones (being book #1) starts a massive fantasy epic that includes a couple of continents, hundreds of knights, a number of kings, some assassins, wights, dragons, a deadly winter that lasts for decades, and direwolves (among other things).

To sum it up in one very, very simple sentence: Song of Ice and Fire is about what happens when kings die and nobody can agree on who's next.

(In two sentences: Nobody can agree on a king and there's some kind of creepy evil threatening to come down on them all while they're fighting about it.)

The only reason I don't immediately recommend these books to everyone I know is the content rating. It's pretty severe. If you can get past that, though, you should read this series. It's epic in every sense, and I'm glad I've read it. Even though the series has yet to be finished and George Martin consistently and sadistically gets me to care about people doomed to die.

Oops, was that a spoiler? Sorry.

Let's talk in the comments. I'll label my spoilers much better in there.

5 Things I Love About Chiang Mai

Moving out here wasn't easy. There are a lot of things I miss like the ocean, TV shows I can understand, average temperatures below 80 degrees . . .

But this is about the things I love.

1. The Old City
Chiang Mai has a moat, guys. I mean, yeah, it's got fountains in it, and it's basically one giant traffic circle now, but still. A. MOAT. The remains of the wall are pretty freaking cool too.



2. Rainy Season
You may recall that I love rainy days. Well the rainy season here lasts for like 7-8 months. LOVE!



3. Motorbikes
Best way to travel (except when it's raining of course). And you'd be surprised how much you can fit on one of these.



4. High Volume, Late Night Karaoke Bars

4. Loi Kratong (and other assorted holidays)
You know those lanterns from Tangled? Disney stole them (granted, so did I). The real things (a) don't float a few feet above the water (they keep going up -- basic physics, guys) and (b) are way more awe-inspiring.


We also have Songkran, the Thai New Year, in which 65 million people engage in a three-day long, nationwide water fight.



5. Western Stuff
Chiang Mai is among Thailand's major tourist destinations and is also home to a surprisingly large number of Western missionaries. Consequently, there's a lot of Western stuff here, for which I am grateful. Hamburgers, pasta, pizza, even good Mexican food can be found if you know where to look. (Not that I don't love Thai food, but sometimes I get a little sick of rice, aye?).

And thank God Thailand has a taste for Western sci-fi/action movies! It means that although I haven't heard of a single non-animated Oscar nominee, I still get to see Hunger Games, Harry Potter, and all the Marvel movies. Even better, the lines for tickets are short and, because you choose your seat when you buy your ticket, there are no lines to get in the theater at all.

 These people are not in Thailand (actually I think they're in Rome, but you get the idea).

Seriously, American Movie Theaters. Lines. What's up with that?

What Would You Do If You Had To Give Up Writing?

I wanted to ask "What's your dream job?" But for a lot of us, writing is our dream job.

But what if you couldn't write for some reason? What would you do instead?

I originally decided to write as one of many options. I was at my Office Space job one day, thinking about various projects -- none of them work-related, of course. I had an unfinished novel, a computer game, a couple of board game designs, and a D&D campaign bouncing through my head (and, uh . . . open on my desktop).

And I realized there was no way I could finish all of them to my satisfaction. I wanted the novel to be published, the games to be popular, the D&D campaign to actually get played.

Oh, and I also wanted to write a web comic and make movies.

So clearly I wanted to create, to tell stories, to entertain, and I realized if I really wanted to do that, I would have to focus on one medium and get as good at that medium as possible.

Obviously I chose writing, but if I weren't writing, I'd be doing one of those other things. I'd be programming computer games or designing board games or at the very least running RPG campaigns with whoever I could play with (hint: the older you and your friends get, the harder it is to play an RPG).

What would you be doing if you couldn't write?

Unicorns (and Winners)

I want to thank all of you so much for supporting Ellen Oh and Asian YA book covers during the Asian YA Book Giveaway. So many people tweeted and facebooked(?) and e-mailed about it. Don't let this be the end. Keep talking about this issue and supporting the books and publishers you're proud of!

But for the contest, congratulations to Kash Mitaukano and Carl Scott! I have e-mailed both of you already, but if you didn't receive it, please contact me yourself.

For those of you who didn't win, I submit a picture of unicorns (cross-posted from Anthdrawlogy).


I'm sure this has something to do with Asian YA books. Quick, someone make an analogy!

Writer's Reference: Distance to the Horizon

[You've entered the Giveaway in Support of YA Asian Book Covers, right? Today might be your last chance! (Boy, I should've thought of a better name).]

How far is it to the horizon? How far away can you see an approaching object? This is something I come across in Air Pirates a lot, but it always takes multiple clicks and conversions to get at the simple formula I want. So, fully expecting mathematics to drive away half my audience, here it is (in both kilometers and miles):

So someone 5 and a half feet tall (1.7 meters) would see the horizon disappear about 3.1 miles (4.7 km) away.

Keep in mind:
  1. These are approximations. Don't be doing science with these numbers.
  2. These numbers only apply in clear weather.
  3. You could still see tall objects peeking over the horizon. More info on that below.

Measuring the distance to something over the horizon only requires one extra variable. When the top of the object first peeks over the horizon, you can figure out how far away it is like this:


Now if you wanted to figure out how far away an object is based on how much of it is peeking over the horizon . . . well, you're on your own. I love math and all, but I'd lose the other half of my audience if I did any more of it in public.

Boy, I hope at least one of you cares about this.

What Kind of Writer Are You (Avatar Edition)?

PLANNER
Sokka: Our detour into town today has completely thrown off our schedule. It's gonna take some serious finagling to get us back on track. 
Toph: Finagle away, oh schedule master!

You love the burst of ideas that is the New Shiny. Brainstorms, outlines, beat sheets -- you will do whatever it takes to make this story awesome before you write the first word. Why? Because the plan is perfect. What ruins things are those pesky words (and dialogs and descriptions and transitions and . . . ).


DRAFTER
Uncle Iroh: You never think these things through. This is exactly what happened when you captured the Avatar at the North Pole. You had him and then you had nowhere to go!
Zuko: I would have figured something out.

You love the draft, the heady rush of new words as the story pours out of you. Maybe you have a plan, or maybe you just sit down and see what comes out. Maybe it gets you in trouble. Regardless, you feel that whatever heart and soul the story has will come right here, but only if you let it. The words are crap, but the emotions are real. Words can be fixed later.


REVISER
Master Pakku: Katara, you've advanced more quickly than any other student I've ever trained. You have proven that with fierce determination, passion, and hard work, you can accomplish anything. Raw talent alone is not enough.

The draft is done, thank GOD! Now you can get to the part you truly love: turning the crap into a really great novel. Revision is where real novels are made, after all, and you know better than anyone that anything can be made better in this stage. Though it'd be nice if you didn't have to do it so many times.


LISTENER
Katara [about Toph]: How did she do that?
Aang: She waited and listened.

For you, the novel is never truly finished until someone else has read it. It's not that you don't trust your own opinion -- you do, but you know your opinion is inherently biased. You are too close to the story to objectively evaluate it yourself. And when other people start coming back with mostly praise, then you know it is almost finished. You have almost written a novel.


Obviously, we have to be all four of these to be successful, but most of us enjoy one or two aspects of writing much more than the others (and I bet you all have one aspect you hate -- I do).

It's no surprise I'm a diehard planner, but I also enjoy listening to critiques. For me, I can't call a story good until other people start saying it is.

So what kind of writer are you?